// Import and display an OBJ model // requires OBJ loader from: http://users.design.ucla.edu/%7Etatsuyas/tools/objloader/index.htm import saito.objloader.*; OBJModel model; void setup() { size(400, 400, P3D); model = new OBJModel(this); model.load("chair.obj"); // Model must be in the data directory model.drawMode(POLYGON); noStroke(); } void draw() { background(0); lights(); pushMatrix(); translate(width / 2, height, -width); rotateY(map(mouseX, 0, width, -PI, PI)); rotateX(PI / 4); scale(6.0); model.draw(); popMatrix(); }